Jax the Spark
Tier 1 · All Spark, No Plan
Shuffles two runes every turn. Spell fast, before he scrambles your board.
Jump. Spell. Climb.
Roguelike word-checkers. Every multi-jump spells a word, every run climbs the Spellspire, and every win banks points for your realm.
Start a RunUniversal + desktop. In development.
MEET THE WARDENS
Every fifth floor a Warden blocks your climb, each one bending the runes a different way.
Tier 1 · All Spark, No Plan
Shuffles two runes every turn. Spell fast, before he scrambles your board.
Tier 2 · Sweet Until Row 8
Steals the score off your three-letter words. Go long or go home, dear.
Tier 3 · Family Business
Only trails of four or more score. Nothin' personal, kid.
Tier 4 · Chaos Caster
Reseeds the whole board once, mid-run. Pure chaos. Good luck.
Tier 5 · Smooth Operator
Your words score half until you cast a long one. Patience.
Tier 6 · Cold. Forced. Rude.
Freezes one rune a turn. Probability of your ascension: rounding error.
Your multi-jump spells a word from the runes you land on. A real word is a Spell: coins, an instant crown, a bolt at the boss.
Climb the Spire floor by floor. Draft sigils and letter-runes between fights, build your caster, and a loss ends the run.
Every ranked run banks points for your realm on the world rankings. A ladder you earn, not one you are handed.
Six archmage bosses guard the Spire, each warping the runes a different way. Beat them all to reach the crown.
Every jump is a spell. Climb the Spire.
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